EverQuest Next aims to rewrite the history of Norrath in some substantial and very interesting ways. Set in the Age of Heroes, hundreds of years before the original EverQuest, the Elven kingdoms have been decimated by the Dragons. The Combine have fled Kunark to return to the homeland of their ancestors. Once called Tunaria in the original story (and later Antonica), we believe that this continent is now called Amaril, based on our understanding of the new lore.
So, why the name change? The name Tunaria came from Tunare, the goddess of nature and the creator of the Elves. In the new lore of EverQuest Next, Tunare is no longer mentioned as being a member of the pantheon of gods. This might upset some people, but read on to find out what deities will make up the new history of EverQuest.
In this new vision of Norrath, the gods are considerably different than in the original story, and are divided into four religions: The Seraphs, The Four, Veeshan and Nor'I.
The Seraphs are a group of eight gods, principally worshiped by members of the Combine. This is considered to be the newer, more sophisticated religion. The Seraphs are mentioned throughout the eBook, The Last Stand of the Tier'Dal.
|Luclin and Drinal
The goddesses of prophecy and the past. In the original lore, Luclin was the ruler of the Plane of Shadows, and Drinal, was the spirit deity of night, destruction, and death.
This is an entirely new god. She is the goddess of rogues and brigands.
Called 'The Reaper', this goddess was mentioned in the original lore as the 'Prime Healer', and was destroyed by the other gods. She was later replaced by Rodcet Nife.
A name very familiar to EverQuest fans, Solusek is the god of fire as well as learning.
She is the goddess of love, nature and growth. In the original lore, she was simply the goddess of love. Her new role in nature and growth is very interesting, and seems to be Tunare's replacement.
He is the god of war, honor and duty. In the original lore, he was simply the god of valor. His new role as the god of war seems to suggest he has replaced Rallos Zek.
He the the traveler, the god of weather. In the original lore, Karana was also the god of weather, though was not the patron of travelers.
This group of gods is considered to be more archaic and primitive. It was founded long before the civilizations of the Dal, and is now worshiped by the people of Halas.
He is the god of water. In the original lore, Prexus was known as The Ocean Lord, and the creator of the race of Kedge.
The goddess of earth. This is a new deity, that was not part of the original lore. We believe this is the name of the continent formerly known as Tunaria.
He is the god of fire, and is a new deity to the lore.
She is the goddess of air, and is a new deity to the lore.
A female dragon, worshiped by all dragonkind. In the original lore, Veeshan was known as the Mother of all Wurms, and ruled the Plane of Sky. Veeshan clawed the continent of Velious creating the Scars of Veeshan.
The world spirit of Norrath, worshiped primarily by the Kerra. This deity was originally mentioned several times throughout the eBook The Last Stand of the Tier'Dal, but it appears to have since been edited, and now refers to the Seraphs instead.
The new pantheon of gods in EverQuest Next is both familiar and unique at the same time. Based on our understanding of the lore, it seems as if the races of Norrath may now have entirely different origins. With Tunare no longer the mother of Elves, who created them? The lore panel at SOE Live confirmed that the Dark Elves have an entirely new origin, with the Tier'Dal now being an elite group of Elven warriors, not the creation of the hateful god Innoruuk.
Rallos Zek, Bristlebane, Cazic Thule, Innoruuk and many other deities don't appear to be part of the EverQuest Next lore. While we're sad to see them go, we're excited to experience an all new Norrath. What do you think about the new pantheon?